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Nevu raylib

NevuRaylib

A low-level Cython bridge for Raylib. It calls C functions directly via pointers for maximum rendering speed.

Methods

Name Kwargs Description
init_raylib_pointers pointers: dict initializes C function pointers from a dictionary of addresses.
draw_texture_rec[_ez] texture, source_rec, position, [color] draws a part of a texture. '_ez' version uses white color by default.
draw_texture_vec[_ez] texture, position: tuple, [color], flip draws a texture using tuple coordinates.
draw_texture_nvvec[_ez] texture, position: NvVector2, [color], flip draws a texture using NvVector2 for position.
draw_texture_pro texture, source, dest, origin, rotation, color advanced drawing with support for rotation and scaling.
begin_texture_mode / end_texture_mode target: RenderTexture starts or ends rendering to the specified render texture.
begin_blend_mode / end_blend_mode mode: int manages hardware alpha-blending modes.
clear_background color: tuple clears the current buffer with the specified color.

Use case

...
nothing... (UwU) - easter egg 3
HelloWorld('print')


Created with GGen v1.1.0 for nevu_ui v0.7.5