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Progress bar

ProgressBar

An ordinary progress bar.

Specific kwargs

Argument Type Description
start_value / start int / float minimum value(default is 0).
end_value / end int / float maximum value(default is 100).
current_value / current int / float starting value(default is 0).
on_current_value_change / on_value_change Callable / None callback function called when current value changes(default is None).
filled_rect_role / role PairColorRole color role for the bar(default is BACKGROUND).

Methods

Name Kwargs Description
set_progress_by_value value: int / float sets progress fraction by raw value.

Getters

Name ReturnType Description
progress float current progress fraction (from 0.0 to 1.0).
current_value int / float current value.

Setters

Name Kwargs Description
progress value: float sets progress fraction (updates current value accordingly).
current_value value: int / float sets current value.

ProgressBar is a subclass of: Widget

Use case

from nevu_ui import *
import pygame

pygame.init()

window = Window((500, 500), title = "ProgressBar example")

menu = Menu(window, (100%vw, 100%vh))

layout = Grid([100%fillw, 100%fillh], x=3, y=3)

widget = ProgressBar(size = (100, 100), value = 50)

layout.add_item(widget, 2, 2)

menu.layout = layout
while True:
    window.begin_frame()
    window.update()
    menu.update()
    menu.draw()
    window.end_frame()
from nevu_ui import *
import pyray

window = Window((500, 500), title = "ProgressBar example", backend = Backend.RayLib)

menu = Menu(window, (100%vw, 100%vh))

layout = Grid([100%fillw, 100%fillh], x=3, y=3)

widget = ProgressBar(size = (100, 100), value = 50)

layout.add_item(widget, 2, 2)

menu.layout = layout
while True:
    window.begin_frame()
    window.update()
    menu.update()
    menu.draw()
    window.end_frame()

Created with GGen v1.3.0 for nevu_ui v0.8.2