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Column

Column

specified Grid with locked x cells. >w< - easter egg 2.

Column is a subclass of: Grid

Specific kwargs

Argument Type Description
content {int: NevuObject} initial content.
column / y int number of columns.

Methods

Name Kwargs Description
add_item item: NevuObject, y: int adds item into specified cell, starting from 1.

Use case

from nevu_ui import *
import pygame

pygame.init()

window = Window((500, 500), title = "Column example")

menu = Menu(window, (100%vw, 100%vh))

layout = Column((100%vw, 100%vh), y = 3, content = {
    2: Label("Text", (250, 100))
})

menu.layout = layout

while True:
    window.begin_frame()
    window.update()
    menu.update()
    menu.draw()
    window.end_frame()
from nevu_ui import *
import pyray

window = Window((500, 500), title = "Column example", backend = Backend.RayLib)

menu = Menu(window, (100%vw, 100%vh))

layout = Column((100%vw, 100%vh), y = 3, content = {
    2: Label("Text", (250, 100))
})

menu.layout = layout

while True:
    window.begin_frame()
    window.update()
    menu.update()
    menu.draw()
    window.end_frame()

Created with GGen v1.1.0 for nevu_ui v0.7.5